This extremely hard gameplay makes this part harder than the rest. A UFO sequence is next, similar to the ship, and the trick is to tap when a player is just about to hit a spikes at the floor. The ball will flip through a few one-block spaces made of two spikes to reach the platform on the top and bottom. There is then a ball sequence after the ship similar to the cube before. A 1 block narrow ship sequence starts right after the last triple spike. Flickering torches are used in the background, thorns are seen on the ground again, and chains hold up the platforms. The heavy flashing stops, and an original cube sequence involving triple spikes and a gravity change occur. The level reflects that, and the speed turns to normal speed, and the color scheme changes to gray.
![bloodbath geometry dash bloodbath geometry dash](https://vistapointe.net/images/bloodbath-6.jpg)
Each platform that the ball lands on is held up by a chain, and is made of red bricks at the corners and black blocks with two lines in the middle. The half-speed ball after the ship sequence requires precise timing each tap is a note of the song. The gravity changes rapidly, with a ramp at the end which the player will have to fly against in order to reach an open space holding Vermillion's signature. 10-25% (Vermillion): The next triple speed ship sequence is not straight flying, but rather maneuver flying.At the end of the sequence, the ball goes on a yellow pad and a half-speed portal to transition to the succeeding ship sequence. The next sequence is a triple-speed mini ball with the same color scheme, and the objects flashing to the beat. The triple speed ship sequence features flashing colors and a straight 1.5 block space to fly through, all while gravity portals switch the gravity of the ship periodically to the beat. A slow speed portal follows and quickly progresses to a double speed cube, then a triple-speed ship sequence, where the music changes key from C minor to F minor. If the player looks above, he/she can see a face resembling Weoweoteo's icon.
![bloodbath geometry dash bloodbath geometry dash](https://api.web.gamepix.com/assets/img/600/340/banner/geometry-dash-bloodbath.png)
![bloodbath geometry dash bloodbath geometry dash](https://i.pinimg.com/originals/e8/05/94/e80594caf985a3c7436c4d865c24491e.jpg)
The level fades to a brighter color scheme of black and red. 0-10% (Weoweoteo): The level starts with the ship game-play at the time where Ggb0y ended Cataclysm.